{{tag>poseparameter part}}
====== Pose Parameter ======
== Description ==
Used to control blend sequences on animations such as directional movement, head movement, etc.
== Location ==
This part can be found under:
* :poseparameter: **Modifier** > [[:part:poseparameter]]
== Tip ==
You can easily find it by clicking on the {{:icon:editor:add.png?nolink|}} sign and typing //**poseparameter**//.
===== Usage / Examples =====
- Add the :poseparameter: **Modifier** > [[:part:poseparameter]] part.
- Pick the [[#pose parameter1|pose parameter]] and set the [[#range]].
==== 8-way directional movement ====
This is an example of a working working directional movement on an NPC model. It uses the move_yaw pose parameter combined with a proxy.
Expression: atan2(-owner_velocity_right(),-owner_velocity_forward())/(-PI)
----
**Download**: {{:part:poseparameter:8way.txt}}
===== Properties =====
====Generic====
== pose parameter ==
The parameter that you want to change. Clicking **''...''** lists all parameters defined on the model.
== range ==
Value of the pose parameter. Both 0-1 and ranges defined in the .QC file should work fine.
== name ==
Name of this part. Keep this unique.
== hide ==
Hides (disables) this part.
== is explicit ==
Marks this part as explicit. Players using pac_hide_disturbing 1 won't be able to see it.
====Orientation====
== parent name ==
Parent of this part.