{{tag>poseparameter part}} ====== Pose Parameter ====== == Description == Used to control blend sequences on animations such as directional movement, head movement, etc. == Location == This part can be found under: * :poseparameter: **Modifier** > [[:part:poseparameter]] == Tip == You can easily find it by clicking on the {{:icon:editor:add.png?nolink|}} sign and typing //**poseparameter**//. ===== Usage / Examples ===== - Add the :poseparameter: **Modifier** > [[:part:poseparameter]] part. - Pick the [[#pose parameter1|pose parameter]] and set the [[#range]]. ==== 8-way directional movement ==== This is an example of a working working directional movement on an NPC model. It uses the move_yaw pose parameter combined with a proxy. Expression: atan2(-owner_velocity_right(),-owner_velocity_forward())/(-PI) ---- **Download**: {{:part:poseparameter:8way.txt}} ===== Properties ===== ====Generic==== == pose parameter == The parameter that you want to change. Clicking **''...''** lists all parameters defined on the model. == range == Value of the pose parameter. Both 0-1 and ranges defined in the .QC file should work fine. == name == Name of this part. Keep this unique. == hide == Hides (disables) this part. == is explicit == Marks this part as explicit. Players using pac_hide_disturbing 1 won't be able to see it. ====Orientation==== == parent name == Parent of this part.