{{tag>proxy function eye_angle}} ====== owner_eye_angle_pitch() ====== Returns the world eye angle pitch of the owner, in a range of values from ''-0.0056179768'' (straight down) to ''1.0056179768'' (straight up). ===== Root Owner ===== When [[:part:event#root owner]] is enabled, the owner is the player (or whatever entity the outfit is applied to). When it's disabled, the owner is the proxy's parent, or its target entity. ===== Value Range ===== A value of ''0'' corresponds to ''89°'' below the horizontal, and ''1'' corresponds to ''89°'' above the horizontal. Player cameras cannot normally go beyond these values. Other entities can. To make ''0'' and ''1'' actually correspond to ''+/-90°'', add ''.0056179768'', then divide the sum by ''1.0112359536''. ===== Usage & Examples ===== ==== Correct 0-1 range for +/-90° angles ==== ''**%%((owner_eye_angle_pitch() + .0056179768 ) / 1.0112359536)%%**'' ---- This is used instead of owner_eye_angle_pitch() for entities other than the player to get correct 0 to 1 values when 'looking' straight up or down. ===== Similar functions ===== {{topic>proxy +function +eye_angle}}