{{tag>tutorial extracting files crowbar}} {{htmlmetatags>metatag-keywords=(pac3,wiki,tutorial,guide,help,extracting,files,crowbar) metatag-description=(Information about extracting original files from Source games/addons.) metatag-og:title=(Extracting game content) metatag-og:description=(Information about extracting original files from Source games/addons.) metatag-og:site_name=(wiki.pac3.info) metatag-theme-color=(#3c5b7f) }} ====== Extracting game content ====== In order to edit the original game textures/models you'll need to first extract them using **Crowbar**. ===== Downloading Crowbar ===== Open the page below and scroll to the download section. Once downloaded, extract the archive into a folder. (icon_download) **[[https://steamcommunity.com/groups/CrowbarTool|Crowbar - Source Engine Modding Tool]]** {{:tutorial:crowbar_extract.webm}} ===== Using Crowbar ===== * Open **Crowbar** and head to the **Unpack** tab. * Here, click **''Browse...''** next to the **Package** field and find your file, see [[#common-file-locations|Common File Locations]] * Click **''Browse...''** next to the **Output** and select the output location * Select the files that you want and click **''Unpack''** ==== Common File Locations ==== * [[#addons|Addons]] * [[#garrysmod|Garry's Mod]] (icon_warning) Addon files can be found in two different locations depending on when the addon was created. === Old addon files === * Navigate to **''GarrysMod/garrysmod/addons''** * Open the **GMA** file that you want === New addon files === * Navigate to **''workshop/content/4000/''** --- you can get the from the workshop link * Open the **GMA** file that you want === Default game files === * Navigate to **''GarrysMod/garrysmod''** * Open **''garrysmod_dir.vpk''** === Textures of Half Life 2 characters / props used in Garry's Mod === * Navigate to **''GarrysMod/sourceengine''** * Open **''hl2_textures_dir.vpk''**