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Bone

Invalid Link

Location: :entity: Entity > :bone: Bone
Alternate Location: :model: Model > :bone: Bone


Info: Edits the position, scale, or behavior of a model or entity's bone.


Basic Usage

Advanced Usage

Properties

generic
name The name of the part
hide Determines whether to render the proxy or ignore/hide it
parent name The name of the bone's parent part ( the bone will move under said part if you decide to change this )
jiggle Toggles whether the bone should be a jigglebone
scale children Toggles whether the child bones ( ie. left calf's child bones are left foot and left toe ) should scale too
alternative bones Toggles whether the bone's position should affect its children FIXME
move children to origin (??) FIXME
follow angles only Toggles whether the part the bone is following should only change the bone's angle FIXME
follow part name The name of the part the bone will follow
is explicit Toggles whether to hide the part if it is considered explicit or NSFW
orientation
aim part name The name of the part the bone will point towards
bone The name of the bone the part is editing
position The position of the bone away from its original position
angles The angles of the bone away from its original angles
eye angles (??) FIXME
size The size of the bone relative to its original size
scale The scale of the bone relative to its original scale
position offset The position of the bone away from its original position, offset from position
angle offset The angles of the bone away from its original angles, offset from angles
other
draw order (??) FIXME