Simple .MDL: Converting Models
This guide is mainly intended for people who want to convert their old models (usually .OBJ) to .MDL and don't really care about the additional features so it only covers simple model creation. It assumes that you're using .OBJ files, however this method will work for any kind of model, including those with bones.
Requirements & Preparations
Before you start enable file name extensions in Windows. This is gonna help you avoid getting confused with all the different file types.
Windows 10
Windows 11
All required tools as well as methods of downloading and installing them are listed below.
Download Blender1) and Blender Source Tools then:
Install Blender
Open Blender:
Go to Edit → Preferences → Add-ons → Install
Select the blender_source_tools file and click Install Add-on
Make sure to check the box next to the add-on name and press
Save Preferences
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Crowbar and 7-Zip
Download 7-zip and Crowbar then:
Install 7-Zip
Unpack Crowbar using 7-Zip
Open Crowbar and go to the Set Up Games tab
At the bottom, in the
Steam Library Folders section click
Browse… and select your
Steam folder
2)
Creating .MDLs
Exporting
Open Blender and import your .OBJ model — File → Import → Wavefront (.OBJ)
Go to the Scene panel:
Set Export Path to the folder that you want to export the model to.
Set
Export Format to
SMD
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Click Export → Collection.smd
Compiling
Download model.qc and put it in the folder where you exported the .SMD file, make sure that exported .SMD file is called Collection.smd then:
Open Crowbar and go to the Compile tab
Click Browse… in the QC input: line and select the model.qc file that you downloaded
Change Output to Subfolder
Change Game that has the model compiler to Garry's Mod
Click Compile and wait for it to finish.
Creating a .ZIP archive
After compiling the model in Crowbar click Goto to find the compiled model files
If you want to convert textures and include them in your archive, now is the time →
Basic Materials
Select all the files, right click them and select 7-Zip → Add to archive…
In the new window set Archive format to zip and Compression level to Store then click OK
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Use the link in the
Model part
And that's it.