Model
This part lets you use in-game models as well as custom .MDL files.
Currently it doesn't support .OBJ files, if you want to use those try the model_legacy part.
.OBJ models are supported as well but you should consider converting to .MDL → Simple .MDL: Converting Models
Location
This part can be found under:
- Right Click » Model
You can easily find it by clicking on the sign and typing model.
Usage & Examples
Importing custom models
- Zip the .MDL file → Using MDL files in PAC
- Upload it to an online hosting → Hosting custom content online
Download: gift.txt — This is an example outfit using an imported .MDL file.
Properties
Generic
model
Path to an in-game model or a link to an .MDL file. If you wanna use .OBJ files add obj in front of the link, for example objhttp://link.com/model.obj
Orientation
parent name
Parent of the model. Click on 1) to select.
bone
The bone that the model is attached to. Click on 2) to select.
Appearance
material
Changes the material of the model. Click on to select. Custom materials and more advanced options are available through the :material: Material part.
draw order
Display order of transparent objects (alpha below 1). Models with higher draw order will appear in front of other models.
blend mode |