Table of Contents Material Submaterials Include property, material Material Changes the material of the part. Click on to select. Custom materials and more advanced options are available through the :material: Material part. Submaterials The material property replaces all materials on the parent part. If you want to replace individual materials - for example on a model or entity - you'll have to use a :material: Material part with the Material Override setting, or the Submaterial part. A tutorial on replacing materials can be found here → Replacing materials/textures Include Changes the material of the material. Click on to select. Custom materials and more advanced options are available through the :material: Material part. Parts that use this property: Decal Entity Model Weapon Last modified: 3 years ago(external edit) Log In