Decal
Projects a decal onto a surface. The decal is projected when the part is shown, it starts from the position and appears on the first surface that it hits. The red positional arrow indicates the direction.
Location
This part can be found under:
Effects » Decal
You can easily find it by clicking on the sign and typing decal.
Usage & Examples
Basic Decal
Just a very basic decal with randomized color, aim at a surface and press R.
Download: basic_decal.txt
Properties
Generic
material
Changes the material of the decal. Click on to select. Custom materials and more advanced options are available through the :material: Material part.
name
Custom name of the decal that will be displayed in the editor. Helps with organization. You should probably keep it unique to avoid conflicts.
Orientation
parent name
Parent of the decal. Click on 1) to select.
aim part name
Aims the decal at another part. Set angles to 0 0 0 for this to work properly.
→ Read More Seems broken?
bone
The bone that the decal is attached to. Click on 2) to select.
eye angles
Aims the decal at whatever you're looking at. Set angles to 0 0 0 for this to work properly.
→ Read More Seems broken?
Appearance
These don't seem to affect the decal at all.