Table of Contents Aim Part Following Eye Angles Include property, aim part Aim Part Aims the part at another part. Set angles to 0 0 0 for this to work properly. Following Eye Angles Aim Part can be used to aim parts at eye angles, to do so: Add a Model part and set the bone to hitpos Set Aim Part on your part to the model Include Aims the aim-part at another part. Set angles to 0 0 0 for this to work properly. Parts that use this property: Beam Decal Entity Model Projected Texture Weapon Last modified: 3 years ago(external edit) Log In