Table of Contents Simple .MDL: Converting .OBJs Requirements & Preparations Blender and Source Tools Crowbar and 7-Zip Creating .MDLs Exporting Compiling Creating a .ZIP archive Additional Information tutorial, model, obj, mdl, zip Simple .MDL: Converting .OBJs This is mainly intended for people who want to convert their .OBJ 1) models to .MDLs and don't really care about the additional features so it only covers simple model creation. Requirements & Preparations You're gonna need some tools for this. Small tip before you start, in Windows Explorer go to the View tab and check File name extensions. This is gonna help you avoid getting confused with all the different file types. Blender and Source Tools Download Blender2) and Blender Source Tools then: Install Blender Open Blender: Go to Edit → Preferences → Add-ons → Install Select the blender_source_tools file and click Install Add-on Make sure to check the box next to the add-on name and press Save Preferences Crowbar and 7-Zip Download 7-zip and Crowbar then: Install 7-Zip Unpack Crowbar using 7-Zip Open Crowbar and go to the Set Up Games tab At the bottom, in the Steam Library Folders section click Browse… and select your Steam folder 3) Creating .MDLs Exporting Open Blender and import your .OBJ model — File → Import → Wavefront (.OBJ) Go to the Scene panel: Set Export Path to the folder that you want to export the model to. Set Export Format to SMD Click Export → Collection.smd Compiling Download model.qc and put it in the folder where you exported the .SMD file, then: Open Crowbar and go to the Compile tab Click Browse… in the QC input: line and select the model.qc file that you downloaded Change Output to Subfolder Change Game that has the model compiler to Garry's Mod Click Compile and wait for it to finish. Creating a .ZIP archive After compiling the model in Crowbar click Goto to find the compiled model files If you want to convert textures and include them in your archive, now is the time → Basic Materials Select all the files, right click them and select 7-Zip → Add to archive… In the new window set Archive format to zip and Compression level to Store then click OK Upload the .ZIP archive → Hosting custom content online Use the link in the Model part And that's it. Additional Information You can add materials to your model once you import it into PAC → Replacing materials/textures More info about .MDLZIP archives → Using MDL files in PAC Crowbar explained → Crowbar (Modding Tool) Guide Ask for help → Official PAC Discord 1) This guide assumes that you're using .OBJ but this will work for any kind of model, including those with bones. 2) Tested with 2.83 3) This should be the folder that contains the steamapps folder, for example C:\Program Files (x86)\Steam Last modified: 15 months ago(external edit) Log In