The animation part allows you to play in-game animations on your playermodel or ragdolls. If you're looking for custom animations see Custom Animation.
This part can be found under:
You can easily find it by clicking on the sign and typing projectile.
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next to sequence name.pac_enable_animation | 1/0 (1) | Enables/Disables the animation part. |
Doesn't seem to do anything. Broken? More info needed. .
Instead of going back to frame 1 when starting a new loop, inverts the animations and plays it from end to start.
The animation sequence that you want to play.
The animation rate. Default is 1. Changing this duplicates outfit parts/creates desync, which can be fixed with owner cycle. Broken?
Offsets the animation.
Controls the start frame of the animation where 0 is the first frame and 1 is the last frame. Values below 0 add delay before the animation starts. Setting this above max completely breaks the part.
Controls the end frame of the animation where 0 is the first frame and 1 is the last frame. Values above 1 add delay after the animation ends (before starting the next loop).
More info needed.
Matches the owners animation cycle. This disables all other settings except for rate.
Inverts the animation.
Resets the animation when hidden.
The name of this part. Keep this unique.
Hides (disables) the part.
Parent of this part.
generic | |
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Doesn't seem to do anything. Broken? More info needed. | |
Instead of going back to frame 1 when starting a new loop, inverts the animations and plays it from end to start. | |
The animation sequence that you want to play. | |
The animation rate. Default is 1. Changing this duplicates outfit parts/creates desync, which can be fixed with owner cycle. Broken? | |
Offsets the animation. | |
Controls the start frame of the animation where 0 is the first frame and 1 is the last frame. Values below 0 add delay before the animation starts. Setting this above max completely breaks the part. | |
Controls the end frame of the animation where 0 is the first frame and 1 is the last frame. Values above 1 add delay after the animation ends (before starting the next loop). | |
More info needed. | |
Matches the owners animation cycle. This disables all other settings except for rate. | |
Inverts the animation. | |
Resets the animation when hidden. | |
The name of this part. Keep this unique. | |
Hides (disables) the part. | |
orientation | |
Parent of this part. |