examples:fall-damage-sound-and-animation

Leave example as is and replace category with whatever the example is related to, you can use multiple ones, like proxy movement model etc.

This example pac uses the is_on_ground and timerx events with command parts to activate a sound when you fall long enough, and then when reaching the ground activates another sound and a custom animation.

Upload your file using the media manager (click the picture frame icon on the editor toolbar). Then replace the link below. Right click to download this example: falldamagesoundandanim.txt

  • examples/fall-damage-sound-and-animation.txt
  • Last modified: 2 years ago
  • by pingu7867