This page lists the common properties in PAC (Properties that exist on more than one part).
Aims the part at another part. Set angles to 0 0 0 for this to work properly.
Visibility of the part. 1 means the part is fully visible, 0 means it's invisible.
Visibility of the start. 1 means the start is fully visible, 0 means it's invisible.
Changes the angle of the part on each axis (X Y Z).
Changes the angle of the start on each axis (X Y Z).
The bone that the part is attached to. Click on 1) to select.
The bone that the start is attached to. Click on 2) to select.
Display order of transparent objects (alpha below 1). Parts with higher draw order will appear in front of other parts. Only works for parts in the same group.
Display order of transparent objects (alpha below 1). Parts with higher draw order will appear in front of other parts. Only works for parts in the same group.
Makes the shadow under the part visible.
Makes the shadow under the start visible.
Aims the part at whatever you're looking at. Set angles to 0 0 0 for this to work properly.
Hides (disables) the part. All children are hidden as well.
Hides (disables) the start. All children are hidden as well.
Ignores the depth buffer. Forces the part to render in front of other objects.
Ignores the depth buffer. Forces the start to render in front of other objects.
Marks the part as explicit. Players using pac_hide_disturbing 1 won't be able to see it.
Marks the start as explicit. Players using pac_hide_disturbing 1 won't be able to see it.
Changes the material of the part. Click on to select. Custom materials and more advanced options are available through the :material: Material part.
Custom name of the part that will be displayed in the editor. Helps with organization. You should probably keep it unique to avoid conflicts.
Custom name of the start that will be displayed in the editor. Helps with organization. You should probably keep it unique to avoid conflicts.
Makes the part invisible.
Makes the start invisible.
Parent of the part. Click on 3) to select.
Parent of the start. Click on 4) to select.
Changes the position of the part on each axis (X Y Z).
Changes the position of the start on each axis (X Y Z).
Scale of the part on each axis (X Y Z).
Scale of the start on each axis (X Y Z).