Collide
Triggers on collision. Meant to be used with Projectile. This event only triggers at the moment of collision, for a continuous version see Is Touching.
Operator
None, this event does not use any operators.
Arguments
None.
Usage & Examples
Simple collision effect
Attach the event to a projectile model, check affect children only and invert then attach your effects to the event.
Download: event_collide.txt
Similar Events
← Go back to Event
Events |
---|