event, collide Collide Triggers on collision. Meant to be used with Projectile. Operator None, this event does not use any operators. Arguments None. Usage & Examples Simple collision effect Attach the event to a projectile model, check affect children only and invert then attach your effects to the event. Download: event_collide.txt ← Go back to Event Events Button Collide Command Ranger Timerx part/event/collide.txt Last modified: 3 months ago(external edit) Log In